welcome welcome welcome and such..

welcome to my AS media project blog, this blog will be my "diary" of the whole year and the progress i make.
i hope it's up to standards and i know i'll enjoy putting it together, as much as you enjoy reading it maybe? ;p

mmm..

mmm..

Monday, March 1, 2010

Sound Effects ( Non-Copyrighted )


Obviously i couldn't leave the original audio in, it altered throughout the scenes (level of volume, cars/absence of cars, people, wind) which would be irritating to the audience and maybe a bit confusing. And so i removed the majority of the audio except the sounds which i found were important - footsteps, doors shutting, phone dropped, i kept these because they are the key signifiers for Film Noir in my OTS and they create tension in the scene. They play a certain role in my OTS, for instance the footsteps not only create the sufficient tension but also add the the contrast factor that i want (the contrasting footsteps, pattering of Victim and heavy heels of Femme Fatale). What i rid from my OTS is the diegetic. accidental sound as it played no particular role in my story-line, such as cars starting or planes passing over are not necessary to my OTS and so removing them allows more focus on important audio (footsteps). Plus i can add music or sound effects later on as an under-laying sound.

cutting and overlaying audio/sound-effects

I decided to keep some sounds that i could overlay sound effects over the top of, I kept certain sounds which I then made louder than the sound effects when necessary, therefore blocking out accidental or unnecessary noise that may be paired, I could make unnecessary noise quieter or cut it out altogether.

altering the volume of certain sounds
I don't personally have access to a medium of creating sound effects but was kindly provided with a some discs CHOCK-A-BLOCK with sound effects to choose from (Special FX, Atmosphere/Ambient).

ways in which i can alter my sound (reducing, heightening, bass, delay)

What did i do different? Well i want my OTS to provoke questions in the audience about the story-line and so for that reason i decided to keep and remove certain conventions. I decided against using music, i felt that music can reveal too much about the story-line (lyrics) or can be too informative about the mood of the characters or the scene, for that reason id decided to use a series of underlaying sound effects, many long-struck notes that blend together alongside a heart beat to create tension, only the heartbeat revealing when the tension picks up in the character themselves.
I also decided against a voice over, again because a voice over can be too revealing of what's happening, yes a voice over is typical of a Film Noir Genre but i chose not to be bound by those conventions fully, as i don't want to reveal too much to the audience by telling them straight exactly what's happening and how my characters are feeling (are they expecting what is about to happen? are we watching a memory? etc).




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